I live in San Francisco and lead design on Unity's Labs Team, working on the future of game design. My team explores and creates interfaces for new applications and tools: the practicalities of creating things for VR, in VR. Right now I'm heavily focused on moving key Unity functionality directly into VR, one step closer to real human-computer interactions.
If you're interested in virtual or augmented reality, or actively working in the space, I'd love to hear from you. Send me an email or just say hi on Twitter. I also mentor new VR startups at Rothenberg, Upload Collective, and Runway.
I like giving talks, particularly around UX, product design and virtual reality.